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Topical Encyclopedia
The concept of Cities of Refuge is rooted in the Mosaic Law, as outlined in the Old Testament. These cities were designated as safe havens for individuals who had committed unintentional manslaughter, allowing them to escape the avenger of blood until a fair trial could be conducted. The establishment of these cities is detailed in several passages, including Numbers 35, Deuteronomy 19, and Joshua 20.

Biblical Foundation

The Lord commanded Moses to set aside six cities of refuge: "Then the LORD said to Moses, 'Speak to the Israelites and tell them: When you cross the Jordan into the land of Canaan, designate cities to serve as your cities of refuge, so that a person who kills someone unintentionally may flee there'" (Numbers 35:9-11). These cities were strategically located throughout the land to ensure accessibility for all Israelites, as well as for foreigners residing among them.

Purpose and Function

The primary purpose of the Cities of Refuge was to provide protection and ensure justice. They served as a place where the accused could find safety from the avenger of blood—a family member seeking retribution for the death of a relative—until the case could be heard by the assembly. As stated in Joshua 20:4, "When someone flees to one of these cities, he is to stand at the entrance of the city gate and state his case before the elders of that city. Then they are to admit him into the city and give him a place to live among them."

Strangers and Foreigners

The inclusion of foreigners and strangers in the provision of refuge is significant. The law explicitly states that these cities were available not only to the Israelites but also to "any foreigner residing among them" (Numbers 35:15). This reflects the broader biblical principle of justice and mercy, extending protection to all who dwelt in the land, regardless of their ethnic or national background.

Potential for Abuse

While the Cities of Refuge were established to uphold justice, there was potential for misuse. Strangers or even Israelites might attempt to exploit the system by falsely claiming accidental manslaughter to evade rightful punishment for premeditated murder. The law, however, included measures to prevent such abuse. The accused was required to present his case to the city elders, who would then determine the validity of his claim. If found guilty of intentional murder, the individual would not be granted asylum and would be handed over to the avenger of blood (Deuteronomy 19:11-13).

Judicial Safeguards

The judicial process within the Cities of Refuge was designed to balance mercy with justice. The assembly's role was to ensure that only those who had killed unintentionally could remain in the city. This process underscored the importance of due process and the rule of law, principles that are foundational to a just society. The elders' responsibility to discern the truth of each case served as a safeguard against the potential exploitation of the refuge system.

Theological Implications

The provision of Cities of Refuge highlights God's concern for justice and His compassion for the vulnerable. It reflects the divine balance between justice and mercy, a theme that resonates throughout Scripture. The cities served as a precursor to the ultimate refuge found in Christ, who offers spiritual sanctuary to all who seek Him. As the psalmist declares, "God is our refuge and strength, an ever-present help in times of trouble" (Psalm 46:1).

In summary, while the Cities of Refuge were susceptible to potential misuse, the biblical framework provided mechanisms to uphold justice and protect the innocent. These cities exemplify the biblical mandate to care for both the native-born and the stranger, ensuring that justice and mercy prevail in the community.
Torrey's Topical Textbook
Numbers 35:15
These six cities shall be a refuge, both for the children of Israel, and for the stranger, and for the sojourner among them: that every one that kills any person unawares may flee thither.
Torrey's Topical Textbook

Library

Acts ii. 14
... 127] by the Spirit:' but he takes refuge with the ... render the best service to their
cities; those who ... For indeed not strangers from some other quarter, nor ...
/.../chrysostom/homilies on acts and romans/homily v acts ii 14.htm

"And There is None that Calleth Upon Thy Name, that Stirreth up ...
... your own lost condition, and how great strangers you have ... men flying to lay hold
on the refuge set before ... But know this, if your cities were desolate, if your ...
/.../binning/the works of the rev hugh binning/sermon xviii and there is.htm

Sennacherib (705-681 BC )
... where states so remote, and such entire strangers to each ... The united cities of Chaldaea
being unable to furnish ... the king and his soldiers took refuge in haste ...
/.../chapter isennacherib 705-681 b c.htm

Latitudinarian Churchmanship.
... The English clergymen who found a refuge in the Swiss and German cities were treated ...
do the utmost in their power for 'Christian strangers, whose distress ...
/.../chapter v latitudinarian churchmanship.htm

Causes of the Reformation
... him for a time to seek a refuge in Freiburg ... at the expense of the lower nobility,
the cities, and the ... centuries was not calculated to inspire strangers to Rome ...
/.../chapter i causes of the.htm

Appeal to the Christian Women of the South
... you then, known or unknown, relatives or strangers, (for you ... shores of a great
wilderness, a refuge from tyranny ... witness the fate of the devoted cities of the ...
/.../an appeal to the christian women of the south/appeal to the christian women.htm

Christ a Complete Saviour:
... which, had it been bestowed well in time, might have been ... And do not the best take
up too much in hearing ... those that God loves not, may be utter strangers as to ...
/.../bunyan/the works of john bunyan volumes 1-3/christ a complete saviour .htm

The Travelers
... old enough to know that these strangers who come ... upon the city in which they were
to take refuge. ... them were plundered and homeless refugees from ruined cities. ...
/...//christianbookshelf.org/miller/the city of delight/chapter iv the travelers.htm

The Age of Absolutism and Unbelief
... belonged to the diocese, while others were total strangers. ... that society in 1684
he took refuge with Antoine ... gave many conferences in various cities of France. ...
/.../chapter vii the age of.htm

Matt. xxiii. 1-3.
... are waited on, and every one washes the strangers' feet, and ... I will show thee the
places of refuge of these ... the earth; as walls are they set about the cities. ...
/.../homilies on the gospel of saint matthew/homily lxxii matt xxiii 1-3.htm

Resources
What was the sin of Sodom and Gomorrah? | GotQuestions.org

Why did Abraham bargain with God in regard to Sodom and Gomorrah (Genesis 18)? | GotQuestions.org

Who were the Kohathites, Gershonites, and Merarites? | GotQuestions.org

Cities: Dictionary and Thesaurus | Clyx.com

Bible Concordance • Bible Dictionary • Bible Encyclopedia • Topical Bible • Bible Thesuarus
Subtopics

Cities

Cities of Refuge

Cities of Refuge of Christ

Cities of Refuge of the Hope of the Gospel

Cities of Refuge: (The Way To) Christ

Cities of Refuge: Afforded No Asylum to Murderers

Cities of Refuge: Design of

Cities of Refuge: Names of

Cities of Refuge: Required to Be: Easy of Access

Cities of Refuge: Required to Be: Open to all Manslayers

Cities of Refuge: Strangers Might Take Advantage of

Cities of Refuge: Those Admitted to not Protected Outside of

Cities of Refuge: Those Admitted to Obliged to Remain In, Until the High Priest's Death

Cities of Refuge: Those Admitted to Were Put on Their Trial

Cities of the Plain

Cities were Called For: The Country in Which Built

Cities were Called For: The Family of the Founder

Cities were Called For: The Proprietor of the Land

Cities were Frequently: Besieged

Cities were Frequently: Burned

Cities were Frequently: Depopulated

Cities were Frequently: Made Heaps of Ruins

Cities were Frequently: Pillaged

Cities were Frequently: Razed and Sown With Salt

Cities were Frequently: Stormed

Cities were Frequently: Wasted by Famine

Cities were Frequently: Wasted by Pestilence

Cities: A Great Defence to a Country

Cities: Afforded Refuge in Times of Danger

Cities: Ancient

Cities: Arranged in Streets and Lanes

Cities: Artificial Mode of Supplying Water To

Cities: Built in Desert Places

Cities: Built in Plains

Cities: Built in Pleasant Situations

Cities: Built of Brick and Mortar

Cities: Built of Brick and Slime

Cities: Built of Stone and Wood

Cities: Built with Compactness

Cities: Built: Beside Rivers

Cities: Built: Often of a Square Form

Cities: Built: On Hills

Cities: Built: On Solid Foundations

Cities: Church Triumphant

Cities: Densely Inhabited

Cities: Designated as Chariot

Cities: Designated as Merchant

Cities: Designated as Royal

Cities: Designated as Treasure

Cities: Designed for Habitations

Cities: Different Kinds of Chariot

Cities: Different Kinds of Commercial

Cities: Different Kinds of Fenced

Cities: Different Kinds of Levitical

Cities: Different Kinds of Refuge

Cities: Different Kinds of Royal

Cities: Different Kinds of Store

Cities: Different Kinds of Treasure

Cities: Difficulty of Taking, Alluded To

Cities: Entered Through Gates

Cities: Figurative

Cities: First Mention of

Cities: Fortified

Cities: Furnished With Stores

Cities: Garrisoned in War

Cities: Government of, by Rulers

Cities: Heavenly Inheritance

Cities: Infested by Dogs

Cities: Inhabitants of, Called Citizens

Cities: Numerous

Cities: Often Built to Perpetuate a Name

Cities: Often Deserted on the Approach of an Enemy

Cities: Often Fortified by Art

Cities: Often Fortified by Nature

Cities: Often Founded and Enlarged by Blood and Rapine

Cities: Often Great and Goodly

Cities: Often had Citadels

Cities: Often Insignificant

Cities: Often of Great Antiquity

Cities: Perishable Nature of

Cities: Prosperity of, Increased by Commerce

Cities: Protected at Night by Watchmen

Cities: Provided With Judges

Cities: Riches

Cities: Saints

Cities: Sometimes had Suburbs

Cities: Suburbs of

Cities: Surrounded With Walls

Cities: The Apostasy

Cities: Town Clerk of

Cities: Under Governors

Cities: Visible Church

Pentapolis

Related Terms

Store-cities (5 Occurrences)

Chariot-cities (3 Occurrences)

Treasure-cities (1 Occurrence)

Storage (7 Occurrences)

Shephe'lah (10 Occurrences)

Argob (6 Occurrences)

Siddim (3 Occurrences)

Castles (10 Occurrences)

Settlements (27 Occurrences)

Kiriath (34 Occurrences)

Adullam (10 Occurrences)

Suburbs (75 Occurrences)

Azekah (7 Occurrences)

Allotted (54 Occurrences)

Kiriath-jearim (17 Occurrences)

Shrines (40 Occurrences)

Kills (38 Occurrences)

Vicinity (18 Occurrences)

Kir'iath-je'arim (18 Occurrences)

Kohathite (18 Occurrences)

Cabul (2 Occurrences)

Cuthah (2 Occurrences)

Arvad (2 Occurrences)

Arvadites (1 Occurrence)

Stores (53 Occurrences)

Circuit (27 Occurrences)

Aroer (17 Occurrences)

Kedesh (12 Occurrences)

Shemesh (24 Occurrences)

Slayer (23 Occurrences)

Anakim (10 Occurrences)

Several (40 Occurrences)

Kohath (30 Occurrences)

Sennacherib (13 Occurrences)

Ko'hathites (19 Occurrences)

Killeth (23 Occurrences)

Kirjathaim (6 Occurrences)

Kirjath-jearim (17 Occurrences)

Kirjathjearim (17 Occurrences)

Baal-meon (3 Occurrences)

Beth-marcaboth (2 Occurrences)

Counteth (7 Occurrences)

Chephirah (4 Occurrences)

Calneh (2 Occurrences)

Conquered (20 Occurrences)

Crete (7 Occurrences)

Counts (15 Occurrences)

Aro'er (15 Occurrences)

Anathoth (16 Occurrences)

Ain (6 Occurrences)

Accidentally (5 Occurrences)

Ajalon (10 Occurrences)

Sepharvaim (6 Occurrences)

Suburb (5 Occurrences)

Smyrna (2 Occurrences)

Signed (8 Occurrences)

Salchah (1 Occurrence)

Survivors (49 Occurrences)

Salcah (4 Occurrences)

Salecah (4 Occurrences)

Smiting (76 Occurrences)

Shephelah (2 Occurrences)

Villages (106 Occurrences)

Village (21 Occurrences)

Kiriathjearim

Spoiled (69 Occurrences)

Surrounding (78 Occurrences)

Bashan (54 Occurrences)

Agrarian

City

Sodom (49 Occurrences)

Settled (112 Occurrences)

Sihon (34 Occurrences)

Calah (2 Occurrences)

Ammonite (22 Occurrences)

Ciccar

Clan (96 Occurrences)

Kartan (1 Occurrence)

Cities of Refuge: Required to Be: Open to all Manslayers
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